The Scourging Glass
A catastrophic arcane experiment shattered a desert region into a wasteland of razor-sharp glass and unleashed crystalline scorpions that feed on raw magical energy. Two desperate factions now vie for control of a damaged teleportation circle, each convinced their way is the only path to salvation—or domination. The desert itself is a weapon, and every step is a choice between terrible options.
Chronicle Prelude
The Shattered Threshold: A fortified caravanserai built in the skeletal hull of a colossal crashed airship on the edge of the Glass Desert. It serves as a desperate hub for survivors, traders, and opportunists, all trading salvage and rumors under the constant, singing wind that carries shards of glass.
Environmental Traits
The Haywire Nexus: A malfunctioning, pre-Cataclysm teleportation circle at the desert's heart pulses with unstable energy. Its random discharges create pockets of wild magic and have given birth to the crystalline scorpion swarms. Reaching and controlling the Nexus is the only way to either stabilize the region's magic or siphon its power to escape elsewhere, but every faction has a different, brutal idea of what 'control' means.