The Whitebear Coast: Tides of the Frozen King | Investigation Rpg | VatisNode
D20 SYSTEM✦ Normal

The Whitebear Coast: Tides of the Frozen King

# Wilderness# Intrigue# Undead# Investigation

The perpetual twilight of the Whitebear Coast is shattered not by the sun, but by the groaning of ancient ice. A Viking longship, the 'Storhjerte', said to carry the treasure of a forgotten frost-king, has been entombed in the glacier for centuries. Now, the ice is thawing, and two desperate factions clash over its legacy. The werebear clans, spiritual guardians of the coast, see the thaw as a catastrophic omen, a breach of an ancient pact. The stranded Norse settlers, descendants of the ship's crew, see it as their salvation, a chance to reclaim their heritage and flee a dying homeland. To reach the heart of the thaw, players must navigate this frozen schism, where every choice between mercy and pragmatism has consequences etched in frostbite and blood.

tech icon Chronicle Prelude

The players arrive at the coastal settlement of Frostheim, a wind-battered collection of longhouses and fishing docks. The air smells of salt, smoked fish, and fear. The glacier looming inland, the 'Whitebear's Maw', is visibly weeping meltwater, and strange, mournful echoes carry on the wind. Both factions maintain a tense, armed presence here, their envoys watching every newcomer with calculating eyes.

tech icon Environmental Traits

The unnatural thaw of the Whitebear's Maw glacier is releasing more than meltwater. It is releasing the cursed longship 'Storhjerte' and the vengeful, frozen dead of its crew, led by the Frost-Revenant King, Hakon Ice-Eye. The player's goal is to reach the ship's heart before Hakon fully reclaims his power and raises an army of the frozen dead to scour the coast. The conflict between the werebears and the settlers is the key to either finding a peaceful resolution or forcing a bloody path to the climax.

tech icon Legendary Archetypes

Rayan

HP:45
STR:16
WIS: 12
CHA:11