The Beacon-Blindings of Shallows Lighthouse | Investigation Rpg | VatisNode
D20 SYSTEM✦ Normal

The Beacon-Blindings of Shallows Lighthouse

# Nautical# Investigation# Intrigue# Dark Fantasy

The once-vigilant beacon of Shallows Lighthouse has gone dark, not from neglect, but from a creeping, bioluminescent moss choking its great lens. Sailors whisper of smugglers who cultivate this Deep-Sea Moss on the backs of colossal Hermit Crabs, using its light-dampening properties to blind the beacon and create safe corridors for their illicit cargo. But the lighthouse keeper and her dwindling crew insist the moss is a natural blight, a symptom of a far greater threat stirring in the abyssal depths. Veterans will find no easy answers in the tidal marshes, only desperate choices where survival and morality are cast upon the rocks.

tech icon Chronicle Prelude

The party arrives at the fog-choked settlement of Brinewall, a stilted village clinging to the coastal cliffs in the shadow of the dormant Shallows Lighthouse. The air smells of salt and decay. Fishermen barter with hushed voices, and the lighthouse keeper, Maren Voss, offers a grim bounty: purge the moss and relight the beacon, for ships are being wrecked on the unseen reefs.

tech icon Environmental Traits

A coastal region plagued by unnatural darkness. The lighthouse beacon's failure has turned safe shipping lanes into death traps. The source is a spreading colony of Deep-Sea Moss, a living organism that absorbs light, cultivated on the shells of giant, territorial Hermit Crabs. Two factions vie for control of this phenomenon: the Lighthouse Keepers seeking to eradicate it, and the Smugglers' Consortium seeking to weaponize it. The players must navigate the flooded marshes, the crabs' territory, and the lighthouse itself to decide the fate of the coast.

tech icon Legendary Archetypes

Rayan

HP:45
STR:16
WIS: 12
CHA:11