The Blighted Pike: Canals of the Old Quarter
The Old Quarter's labyrinthine canals, once arteries of commerce, now choke with alchemical runoff and the bloated, blind bodies of mutated giant pike. The Sump-Outbreak is no natural plague—it is a weapon, and two desperate factions wage a shadow war over the district's corpse. Veteran players will navigate a web of poison, paranoia, and territorial desperation where every choice bleeds into the filth.
Chronicle Prelude
The players arrive at The Sluice Gate, a fortified wharf tavern on the edge of the flooded district. The air stinks of brine and alchemical decay. Harrowed survivors and wary gang-scouts drink in tense silence, their eyes fixed on the murky waterways where shapeless things drift just below the surface.
Environmental Traits
The city is on the brink of quarantining and flooding the entire Old Quarter to contain the 'Sump-Outbreak.' Players must uncover the source of the mutating plague and the poison traps before the district is condemned, choosing which faction's vision for its survival—if any—deserves their allegiance.