The Clockwork Deceit of Red-Leaf Manor
For years, the ancient Red-Leaf Manor has been a silent monument to a forgotten noble line. Now, its grounds stir. Animated suits of armor, their joints filled with second-hand clockwork mechanisms, perform a silent, repetitive dance through its halls each night. Lord Aris Red-Leaf, a paranoid recluse, believes this is a haunting and has forbidden all entry. His butler, Elmsworth, claims to be purchasing exotic clockwork parts to 'calm the spirits.' Veteran adventurers are drawn not by a simple haunting, but by rumors that Elmsworth is trafficking in cursed artifacts, and that the 'dancing' armor is a symptom of something far more sinister—a parasitic entity feeding on the manor's latent magic, and the butler is either its victim or its willing servant.
Chronicle Prelude
The border village of Willow's Rest, a day's travel from the manor. The air is thick with gossip and fear. Locals whisper of the 'Dancing Dead of Red-Leaf,' and the manor's shutters are always drawn. A terse notice on the board offers a reward for 'investigating disturbances,' signed by Lord Red-Leaf himself, though he permits no one inside.
Environmental Traits
A creeping, mechanical corruption is spreading from Red-Leaf Manor, warping local wildlife into metallic abominations and causing strange, rhythmic tremors in the earth. If unchecked, the Clockwork Miasma will consume the entire valley, turning all living things into mindless, dancing automatons.