The Crimson Festival and the Tamer's Gambit
The annual Crimson Festival in the city-state of Karthos is a brutal spectacle of gladiatorial combat and beast-taming, a tradition funded by the ruling Council to placate the populace and showcase control over the region's monstrous wildlife. This year, the beasts have broken their chains in a coordinated, unnatural frenzy. The official story blames a rival city's sabotage, but whispers point to a desperate gamble by the festival's own Tamer, who may have orchestrated the outbreak to expose a corrupt system built on blood and bribery. You are caught in the ensuing chaos, forced to navigate the shattered city and the wilds beyond, where every faction claims righteousness and every choice carries a body count.
Chronicle Prelude
You are in the Festival Grounds of Karthos, now a burning warzone. Collapsed tents, panicked crowds, and escaped beasts create a maze of immediate danger. The city watch is overwhelmed, fighting to contain the chaos to the outer districts, while the central arena remains eerily silent, its gates sealed.
Environmental Traits
The city of Karthos is fracturing. The ruling Council blames the beast outbreak on foreign agents and is consolidating power in the secure inner citadel, imposing martial law. The Tamer, now a fugitive, claims the outbreak was the only way to reveal that the Council has been accepting bribes from a secret cabal to weaponize festival beasts for a coming war. The truth lies somewhere in the blood-soaked sand, and the city's fate hinges on who you believe—and who you are willing to sacrifice.