The Crumbling Pass: Siege of Broken-Bridge Station
You are trapped in the mountain pass of Broken-Bridge Station. The only bridge across the Sorrow's Gulch has collapsed, and the region is now infested with colossal, camouflaged rock crabs whose shells mimic the very stones of the ruins. A ruthless bandit gang, the Gulch Runners, has been using potent lures to herd the crabs and control the passage. But a desperate faction of stranded refugees, the Bridge Wardens, believes the crabs are sacred guardians whose slaughter will unleash a greater geological curse. Both sides will use you. Neither side tells the whole truth.
Chronicle Prelude
You stand in the ruins of Broken-Bridge Station, a crumbling outpost on the edge of a deep gulch. The air is thick with dust and the distant, grinding sounds of stone on stone. Half-collapsed buildings offer meager shelter, and the only path forward is a shattered bridge, now an impassable chasm. Figures watch from the shadows.
Environmental Traits
The region is geologically unstable. The massive rock crabs, when agitated or killed en masse, cause seismic tremors that threaten to collapse the entire mountain pass. The ultimate crisis is a looming catastrophic landslide that will bury the station and all within it unless the delicate balance between the crabs, the bandits, and the refugees is understood and navigated.