The Crystalline Rampage of the Shattered Palace
The Dwarven Excavators of Clan Stoneheart breached a boundary they should not have: the Elemental Plane of Earth. Their digging unleashed a crystalline plague upon the land, warping the ancient Crystal Palace into a sentient, rampaging fortress. Two factions now vie for control of the rift's power, and you are caught in the middle. One seeks to seal it to save the realm, the other to harness it to save their people from extinction. Neither is entirely wrong.
Chronicle Prelude
The campaign begins in the besieged frontier town of Hearthstone, a once-prosperous mining settlement now partially encased in alien crystal formations. Refugees crowd the taverns, and the air hums with a low, resonant thrum from the mountains.
Environmental Traits
A catastrophic planar rift in the dwarven mines has caused the Crystal Palace—a legendary, dormant arcane fortress—to awaken and rampage across the region, seeding crystalline corruption in its wake. The rift must be addressed before the entire continent is subsumed.