The Herding Slopes: War of the Ram Kings
On the treacherous Herding Slopes, two ancient, colossal ram-kings—each the spiritual and martial heart of their flock—have driven their monstrous herds into open war. The Graybeard Crags, a network of rocky plateaus and deep ravines, trembles under the thunder of a million hooves. As a band of seasoned adventurers, you are caught in the crossfire, hired not for glory, but for survival. Every pasture trampled is a village starving; every valley claimed is a blood-soaked boundary. The shepherds are divided, the land is dying, and the rams themselves are not mere beasts but ancient, intelligent sovereigns driven by primal logic. Choose your side, for there is no neutral ground, only lesser evils and greater consequences.
Chronicle Prelude
The adventurers arrive at the fortified settlement of Shearhold, a town of desperate shepherds and mercenaries built into a sheltered ravine. The air smells of wet wool, blood, and fear. From the palisades, they can see the two colossal figures—King Stoneheart and King Thunderswool—leading their herds across the horizon, crashing into each other like living avalanches.
Environmental Traits
The central crisis is the territorial feud between the two ram-kings, which has escalated into a region-wide conflict. The landscape itself is being remade by their battles: valleys are being choked by avalanche debris, rivers are diverted, and the sacred grazing grounds are becoming killing fields. Victory is not about slaying a king, but about ending the war—through diplomacy, sabotage, or choosing a victor—to stop the ecological and humanitarian collapse of the Herding Slopes.