The Hull Beneath the Frost | Dungeon Adventure | VatisNode
D20 SYSTEM✦ Normal

The Hull Beneath the Frost

# Wilderness# Nautical# Dungeon# Intrigue

Beneath the perpetual ice of the Shivermere, a colossal, frost-worm-bored river of slush conceals the petrified hull of a sunken galleon, the 'Aurora's Lament'. The Frost Worm, a territorial leviathan, has unintentionally carved a labyrinthine path to this ancient prize. Two desperate factions now converge: the River Wardens, who seek to harvest the hull's 'Warmth Core' to save their dying homeland from a magical winter, and the Hull Reclaimers, descendants of the ship's crew, who worship the vessel as a sacred tomb and demand it be left undisturbed. The worm is not a mindless beast, but a territorial guardian with its own, alien claim to the hull's energy.

tech icon Chronicle Prelude

The campaign begins in the small, wind-scoured settlement of Iceclaw Perch, perched on the cliffs overlooking the frozen Shivermere. Smoke rises from half-buried longhouses, and the air tastes of salt and despair. The people here are gaunt, their hope as thin as the ice they dare not tread upon without the Wardens' guidance.

tech icon Environmental Traits

The regional crisis is the encroaching 'Everfrost', a magical blight that is slowly freezing the land solid, killing crops and sealing away water. The Warmth Core, a relic from the sunken Aurora's Lament, is believed to be the only countermeasure. However, disturbing the hull risks awakening the Frost Worm's full wrath and desecrating a site sacred to the Hull Reclaimers. The players must navigate the frozen river, the worm's tunnels, and the competing claims to decide the fate of the hull—and the region.

tech icon Legendary Archetypes

Rayan

HP:45
STR:16
WIS: 12
CHA:11