The Oakvale Compromise
You are not heroes. You are brokers, survivors, or opportunists drawn to the fractured borderlands of Oakvale. The local Lord, Aldric Vane, enforces a brutal peace through scorched earth and forced relocations, claiming it's the only way to starve out the growing Orc threat. The Orcs of the Thornwood Clan, led by the shaman Grakthar, are not mindless raiders but a displaced people seeking fertile land and vengeance for massacred kin. Both sides have committed atrocities. Both sides have legitimate claims. Your choices will not be judged as good or evil, but as necessary or catastrophic.
Chronicle Prelude
The muddy, pallisaded town of Oakvale, a tense human settlement on the edge of a vast, ancient forest. The air smells of woodsmoke, fear, and unwashed bodies. Townsfolk whisper of Lord Vane's latest decree: the complete eviction of the nearby orc encampment, by fire if necessary.
Environmental Traits
The fragile border between human settlement and orc-held forest is on the brink of total war. The region's sole resource, the Oakvale river, is contested and its waters are being poisoned upstream. A true resolution requires navigating the entrenched hatred on both sides.