The Blackmire Abyss: Sluice of the Lost
Beneath the veneer of civilization, the Old Quarter's drains are choked. A grotesque infestation of Giant Vampiric Leeches, mutated by black market elixirs, has formed living blockades in the city's arteries. The afflicted district is quarantined, its citizens left to rot. You are not heroes here—you are scavengers, investigators, or desperate souls drawn into a war between the city's silent guardians and the apothecaries who claim to be the only cure. Every choice drips with consequence. The leeches are not the only monsters.
Chronicle Prelude
The Bleeding Gate: The quarantined entrance to the Old Quarter, now a makeshift shantytown of the abandoned. Here, the desperate cling to hope, City Guard lookouts enforce a brutal cordon, and shady figures whisper of 'The Elixir' that can save or damn you. The air reeks of bile and alchemical rot.
Environmental Traits
A catastrophic mutation event, fueled by discarded experimental potions, has birthed a leviathan leech colony in the undercity. The colony is growing, threatening to burst forth and infest the entire city. The two factions see the leeches as either a symptom to be eradicated or a resource to be harvested. The crisis must be resolved before the Sluice Gates, the only containment, are overwhelmed.